1. Create a User Widget as the subclass of WBP_MiniMap
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  1. Create a Canvas Panel and make it the root of your widget.
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  1. Add any images, shapes, or text in the places you want to. Put buttons at the places you want to interact with.
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  1. Set the style of the buttons in the Appearance section in Details panel.
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  1. Add On Clicked event to the button.
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  1. Right click in the Graph and search for the ‘Call Teleport to Target’, connect it to the On Clicked event. The ‘Target Name’ should be a unique name for each of the buttons.
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  1. Find the ‘BP_MiniMap’ in Plugins/GarouWorldContent/Blueprints/Minimap, add it in your level.
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  1. In the Details Panel. Select MiniMapWidget, change the widget class to the one you just created.
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  1. Place Target Points in your level, where your want the player to teleport to.
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  1. The blue arrow represents the direction players will face after the teleportation. Rotate the Target Point if you want to change that.
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  1. Select the BP_MiniMap you placed in the world. In Details/Teleport section, click the + button to add more Target Points.
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  1. The name should correspond to the name you used in the minimap widget. Choose the corresponding Target Points you created in the second column.
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